
Just posted over at Design Interviews is an interview with yours truly. Jeff Andrews—the mastermind behind not only Design Interviews but also illustrator group sketch blog Sugar Frosted Goodness among others—was kind enough to ask me to answer some questions and provide some artwork to feature me as one of the artists on the site.
Head on over and read up!
Cartoonist/illustrator George Coghill interview at Design Inspiration.
Published on
May 15, 2009 in
tips and video.
Tags: Adobe Illustrator, art, artist, Bezier, cartoonist, Illustration, illustrator, productivity, screencast, technique, tip, tutorial, vector, video.
In this video, I am sharing with you a vector path creation technique to speed up the process of creating curved paths by adding intermediate anchor points after your corners have been created. I used to create my anchor points as I was following the curve of the shape I was tracing. Instead, with this technique the anchor points are added to your vector path after your corners have been created, allowing Illustrator to approximate the length of the curve handles for you with much greater accuracy the first time around.
Continue reading 'Adobe Illustrator Video Tip: Quickly Add Smooth Transition Anchor Points'
Illustrator & cartoonist Bob Ostrom mentioned me — George Coghill — on his new freelancing podcast Creative Independence in regards to getting help from other creatives on the addictive social networking service Twitter.
Bob was stuck trying to figure out how to accomplish a technique with Adobe Illustrator, and sent out a plea for help. I dropped a line and we hooked up via iChat to work through his issue.
Bob mentions in the podcast how he was instantly sold on Twitter after the experience. Twitter is a great resource if you follow other illustrators and socialize with them – tapping the collective creative community can be a great resource if you are stuck on how to do something with your software.
Continue reading 'Twitter: The Creative Collective'
Published on
December 24, 2008 in
Illustration.
Tags: art, beer, bottle, cartoon, cartoon character, cartoon character design, cartooning, cartoonist, cute, drawing, freelance, girl, Illustration, illustrator, pinup, screenprint, sexy, sketch, vector.

I recently created this pinup Santa girl illustration for a local company that produces home-brewing beer kits. The client was developing a special holiday/Christmas blend, and wanted to also include an incentive in the package — in this case it was to be an empty 24 oz. beer bottle with a pinup Santa girl silkscreened on to the bottle.
Continue reading 'Santa’s Helper'

Cartoonist and illustrator extraordinaire Tom Richmond has an excellent in-depth guide to drawing hands over on his blog. As per usual with Tom’s instructional articles/blog posts, he goes into far more detail and insight than one could possibly imagine he would have time for, even down to supplying illustrated diagrams explaining everything.
Here’s a quote demonstrating the level of insight you’ll find:
Many people think the knuckle of the finger rests directly behind the crease that represents the base of the finger right under the bottom finger pad. Now turn your hand around. That main knuckle is SIGNIFICANTLY lower on the hand. In fact it’s below the upper pad of the palm that curve below all the fingers. A lot more of your finger resides inside the palm/body than you might think. Understanding that is a big part of figuring out hands.
At some point I can see Tom collating all these posts into a book of some sort. His blog tutorials are better than any book on cartooning I’ve ever seen, and this one is no different.
Probably one of the more difficult parts of the human body to draw, and Tom is a master at the cartoon hand. Head over there and learn from the best.
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